Hi Everyone,
I just wanted to let everyone know LASS is still alive and well
. First I want to thank all of you for your interest and patience. I’ve been getting lots of enthusiastic emails asking about demos and “when this library will be released” and “how does it sound”... etc...etc. I tried to answer all emails and if any of you want to be on the LASS email list, you can go to
http://lascoringstrings.com/contact.html and just send an email saying: “Put me on the list” (or similar). This way I can keep you up-to-date on LASS’s status.
I’m still on target to get LASS released in the second Quarter of 09. Some of you may (or may not) know that I’m a full time composer... and because of existing client obligations, some of my scheduling is out of my hands... but I’m committed to devoting any time I’m not scoring to finishing this library... and I’m close.
Unfortunately, (or fortunately... however you want to see it) I have a movie coming up and I’ll have to go underground for about 3 weeks. The good news is, I have a
terrific team of Beta Testers (all of whom are great composers in their own right)... and one of them...Colin O’Malley... just happened to write a wonderful composition that really illustrates LASS’s ability to play expressive, melodic, divisi, and lyrical string lines – one of the most difficult things for a string library to achieve.
Here is a teaser:She was a Fair Lass (by Colin O’Malley)
All the strings on this piece are entirely LASS... mostly using Real Legato patches. With Real Legato, you can play the lines in real-time and achieve legato, portamento and glissando by adjusting velocity at which you play. You have full control of dynamics with the Mod_Wheel. There were no Key Switches in this entire demo. It's important to understand that all LASS Real Legato patches are more like virtual instruments as opposed to "patches". They react to "how" you play... all of the swells and dynamics are controllable in real time. The same applies to the legatos, portamentos anf glissandos.
If you go to
HERE, you can see exactly what patches were used in this teaser. Note the use of divisi patches (legato ensembles A,B,C) to create a realistic and balanced expressive sound. Also, because of LASS’s unique
Acu-Fade approach to patches (a new approach to cross-fading dynamic layers avoiding the smearing and buildup of the other dynamic layers), you’ll hear all the detail in the sound and an accurate number of players... even as their dynamics are manipulated real-time via the mod-wheel. In essence, the dreaded “cross-fade player-build-up sound” is avoided.
Another thing that hasn’t been mentioned yet (because it was literally developed 3 days ago) is a new type of articulation we’re going to call Lyrical Legato. It’s that elusive sound somewhere between a clean legato and a portamento. (Great... more programming... LOL)
Lastly, this demo was written using the latest “beta” patches... although very good, they are not the final release patches.
Stay tuned for other demos down the road... action, epic and others.
Thanks again for all your kind emails and now... to get back to looping......
Andrew K